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Curious George

With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.

Animation, Family, Kids

Episodes (60)
1Mon, Sep 04, 2006

Curious George Flies a Kite

George wakes up on a windy day in the country. His friend Bill introduces him to a kite, which George wants to fly. However, Bill must go home and George cannot play with the kite until he returns. His curiosity gets the best of him and he soon finds himself flying around the countryside, even taking his friend Jumpy Squirrel with him. This is the pilot episode for the series.

2Mon, Sep 04, 2006

From Scratch

On their way to the museum, the Man with the Yellow Hat and George discover that Gnocchi the cat has been accused of scratching the booths in Chef Pisghetti's restaurant. George isn't sure that it was Gnocchi and sets out to solve the mystery. George uses reasoning to find out that the scratches he had seen on the booths were not like scratches he had seen Gnocchi make on the door and he uses pieces of food to measure the length and depth of the scratches.

3Tue, Sep 05, 2006

Curious George's Home for Pigeons

George has found himself a new friend in the city, Compass. One of the Doorman's homing pigeons which he keeps on the roof of the apartment building. But the only thing is, Compass has a bad sense of direction. So when the Man says George is not allowed to let pigeons inside the apartment, George decides to build Compass a new home on the balcony outside their apartment, eventually deciding on a tree. But soon George finds out building a tree is not as easy as it seems. Where do trees in nature come from if people don't make them?

4Tue, Sep 05, 2006

Out of Order

One day George is walking the street of his apartment building trying to find something to do when he notices a woman leaving numbered boxes outside every building. He decides to be a helpful monkey and return them to her until his friends Steve & Betsy tell him that she is a postal worker and that leaving boxes for people is her job. So they go on a race to see who can finish returning packages first. Winner plays Steve's video game. Steve has a plan to simply run fast but George and Betsy come up with a plan to sort all of the packages by the number of the buildings they go to.

5Wed, Sep 06, 2006

Zeroes to Donuts

On a sunny city Saturday, George and the Man decide that it is a good day for donuts and eggs. The Man tells George to write down the number of eggs they have in the refrigerator but George does not write anything because they had none. The Man then realizes that after teaching George everything for so long he forgot to teach him about nothing! He says that zero alone means nothing but when added to smaller numbers makes them bigger. The Man then sends George off to get the donuts with a paper that has an order of 1 Dozen Donuts. But George does not know about a dozen and changes the order to 100 dozen donuts. But after seeing just how many donuts 100 dozen make he tries to do anything to get away with only 1 dozen.

6Wed, Sep 06, 2006

Curious George, Stain Remover

George and The Man have just brought home a new rug. The Man thinks it is so perfect he would like to take a picture of it. But when he runs out to get some camera batteries George decides to have a drink of grape juice and spills it on the rug! George knows how to clean it up, though—a lot of soap and water. But he uses so much he fills up the whole house with suds and water. Luckily he knows about the time his friends The Renkins' basement got flooded and they cleaned it out with a pump. George finds the pump at their house but has no easy way to get it back home.

7Thu, Sep 07, 2006

Buoy Wonder

George is off to the country boat building contest but on the way, he sees something interesting: a boat that carries cars on the water. Bill shows George his boat and has him watch it for him while he has to run off. But when an accident causes Bill's boat to sink and is no longer able to float, George has to build him a new one so he can use it in the contest instead. But all of the boats George build seem to have the same problem. So he decides to look at how the boats made by the other contestants were built so he can build one that floats.

8Thu, Sep 07, 2006

Roller Monkey

The owners of the local city toy store have a problem. They are not selling any roller skates. So when they see George they decide to give him a few pairs to ride around in and advertise for them. Fortunately, George has been curious about wheels on feet since he saw the man roll on a toy car. George loves his skates but realizes he needs practice. He is getting good when the Doorman's wiener dog Hundley sees that he would like to try it as well. Later on, Gnocchi also tries out roller skating and uses Hundley as her skateboard when she sees kids doing it at the local skatepark.

9Wed, Sep 13, 2006

Curious George On Time

George's friend Professor Wiseman has a pretty interesting habit-building and fixing clocks. She has just finished work on a very interesting clock where a band comes out and plays every hour. But when Compass comes flying in and George tries to show him the clock he accidentally breaks it and then winds up taking it completely apart when he tries to fix it. George goes to the library to try to find out how to fix it but not from a book. The library has a big clock tower on top that the whole city depends upon. But when the clock's chime scares George he winds up breaking the big clock as well.

10Wed, Sep 13, 2006

Curious George's Bunny Hunt

George is in the country seeing Bill's new bunny hutch. Bill is the proud owner of six bunnies and their rabbit mother. George wants to pet one of the bunnies but Bill has to run off on his paper route before he can let him do that. George tries to pet one but when he opens the hutch they all run off leaving George in a big game of hide and seek to find them all.

11Thu, Sep 14, 2006

Curious George Takes a Job

George is on a city-wide smelling spree when he comes across Chef Pisghetti's kitchen. Chef Pisghetti is cooking a meal for a famous restaurant critic. Then George comes across some pasta the chef was cooking and had placed in a pot. He notices that it had been crisp but is now all floppy. George then decides that kitchens are magic and finds other things to place in the "floppification pot".

12Thu, Sep 14, 2006

Curious George Takes Another Job

Continuing from the previous part, George wants to continue helping Chef Pisghetti in his kitchen but the chef has no work for him. But the chef has a friend named Mr. Glass, a billionaire who owns an apartment building called the Glass Palace and has a love of all things unique. He hires George as a window washer. Things go well until George sees some shadows in one room that look like jungle animals and decides to paint them. As a result, this causes Mr. Glass to get angry and orders 2 painters to chase George but is rescued by The Man With The Yellow Hat. Although Mr. Glass appreciates the room with the jungle animals and decides to rent it out.

13Fri, Sep 15, 2006

Curious George, Door Monkey

The doorman has to go away for an errand and leaves Hundley in charge. But soon George arrives and puts on the Doorman's uniform. This makes a deliveryman sign off a bunch of packages to him thinking he is the doorman. George opens all of the packages, which contain autographed balls, thinking they are all from him. But when the person who was supposed to receive them sees them, George realizes his mistake. He and Hundley must then work together to re-package them and stack them up.

14Fri, Sep 15, 2006

Curious George Goes Up the River

George and The Man with the Yellow Hat go to the country to feed ducks but have to put their plans on hold when the Renkins' chicks are missing and they must find them. George, however finds a raft on the edge of the river and soon, along with Jumpy Squirrel, finds himself-literally-going up the creek without a paddle. They eventually find a way to stop but they must now find their way back home to the Renkins' farm.

15Mon, Sep 18, 2006

Curious George And The Invisible Sound

The Man with the Yellow Hat is studying insect behavior in the country. George eventually tires of watching and decides to go to bed, but a strange and annoying sound in the house keeps him awake. He tries to track down what the sound is but he cannot seem to find it Then the Man tells him it is the sound of a cricket. George then tries to track down the cricket and remove it from the house so he can get some sleep.

16Mon, Sep 18, 2006

Curious George, A Peeling Monkey

It's Professor Wiseman's birthday and The Man with the Yellow Hat has bought her a present which George is determined to open. The Man decides to take George's mind off of the present by having him unwrap some oranges for a salad. But soon George wants to know all about different kind of wrapping which leads him down to the department store.

17Tue, Sep 26, 2006

Curious George, Dog Counter

Professor Wiseman is taking George to his first dog show which, to his disappointment, is not a show performed entirely by dogs. But when he gets home, The Man with the Yellow Hat wants to hear about all the dogs but George can only remember three. So he goes back to try to take note of them all and eventually brings them all home where he must find a way to organize them to count them easily.

18Tue, Sep 26, 2006

Squirrel For a Day

The Man with the Yellow Hat has a predicament. He has to write a tribute speech for Professor Wiseman. Also, the country house cupboards are too small to hold all of their food. Then when Bill tells him how squirrels store food in the ground after seeing Jumpy Squirrel do it, George decides to do the same thing to their food. When the Man finds out, he tells George that squirrels bury nuts, seeds and things that grow. So George decides to plant and grow various objects around the house including the Man's speech which he wants to grow the rest of.

19Wed, Sep 27, 2006

Curious George Discovers the Poles

George has gone to his favorite country place, Lake Wanasinklake, where he finds Bill fishing in the lagoon. Bill has caught not fish, but tadpoles and he asks George to look after them as they grow up because "they do some amazing things". But when George figures they are growing tired of the same, small fishbowl, he decides to release them into the lagoon. Later he tries to do anything to get them back but only catches a small green creature which is not one of his tadpoles. Or is it?...

20Wed, Sep 27, 2006

Curious George Finds His Way

George has to stay with Hundley in the lobby as the apartment gets cleaned but Hundley does not want George to eat his messy snack in the lobby. After George and Hundley get locked out in the alley behind the apartment building, Hundley runs off trying to find a better way in. George follows him and they eventually meet in a place very far away from home. They decide that, since it is dark out and they can not see their way home, they can hear their way home instead.

21Thu, Sep 28, 2006

Water to Ducks

After a rainy country day, George finds a flock of ducks that have taken refuge in a puddle and spends the day playing with them. The next day George sees that the puddle has shrunk and the ducks are flying off one by one in search of more water. He is determined to do anything to get them to stay around. Then he sees his pool, filled with water and empties it out to get it to the top of the hill where the ducks are. But afterward, he must find a way to re-fill it.

22Thu, Sep 28, 2006

Animal Magnetism

George has finished drawing the greatest drawing ever, but The Man with the Yellow Hat does not have any good magnets to hang it on the refrigerator with. So, he and George go to the museum to find more and discover the museum's new magnetorium where George learns all about magnetism. He learns that only certain thing attract to a magnet and that any metal that is attracted to a magnet can be turned into one. Soon, George loses his drawing and his quest to find it leads his to the junkyard and a powerful electromagnet.

23Fri, Sep 29, 2006

Doctor Monkey

The Man with the Yellow Hat takes George to his checkup. George has never seen a doctor's office or a doctor before and becomes curious. After the doctor has to take a break, George puts on his coat and uses his equipment to try to track down a strange "bloopy" sound he had been hearing and, along the way, has to help several patients such as a woman with allergies a man with a broken arm and a woman with hiccups in the way only a monkey can.

24Fri, Sep 29, 2006

Curious George the Architect

There is a big construction project going on on George's street and George is curious as to what is going on. He comes upon a very active and noisy place and sees everything that is going on. When he returns the next day to find the site abandoned, he winds up going on a quest with Gnocchi and Compass to retrieve a loose $10 bill. Along the way, he needs to use several pieces of equipment, such as jackhammers, excavators, and cement mixers, to get it out of a few tight places.

25Fri, Oct 06, 2006

Zoo Night

After watching a live video of the new panda on the zoo website, George rushes to the zoo to see it, but gets accidentally locked inside. George tries to find the exit, but mistakenly opens the wrong doors and finds himself surrounded by giraffes, meerkats and penguins. George must put the animals back in their homes.

26Fri, Oct 06, 2006

Charkie Escapes

George is trying to get up his game and practice soccer, but Steve & Betsy's Aunt Margret says he must dogsit their dog Charkie. Charkie is very wild and playful and does anything she can to run away from the back alley where George is trying to practice. It seems like every time George has an exit covered, Charkie find another way out. George has to find a way to get her to calm down and sit.

27Mon, Oct 09, 2006

Curious George's Rocket Ride

The Man with the Yellow Hat is about to become the world's first untrained person to fly into space so he can deliver food along with several experimental capsules to the International Space Station. But the spaceship designed by Professor Wiseman's assistants Professor Anthony Pizza and Dr. Alvin Einstein is only designed for someone with four hands. So, George winds up being the world's first monkey in space. George is told that he must activate the system that releases the goods for the station at a certain point and that his spaceship is in an orbit around the earth so he will eventually get back around to the station.

28Mon, Oct 09, 2006

Curious George, Train Master

George loves his toy train set. When The Man with the Yellow Hat tells him that Bill will be riding home on a train, he takes him to the train station so George can see how a real one works. The Man's friend Mr Quint has a brother who owns the train station and is the station master and shows George how each train has a number on it and must arrive at a certain time. When Mr. Quint and his brother have business to attend to, George is left in charge of the station and must arrange the trains so they all arrive in counting order.

29Tue, Oct 10, 2006

Curious George and the Dam Builders

George is having the time of his life playing with his toy boat in a large pond. After one day of playing, though he comes back the next to see his pond almost empty. George finds out that the water is being held back by a dam that was built by a family of beavers, and they will not let him play in their pond. So George gets the idea to build a dam of his own to make a new pond. He later finds out that water is just as important a part of a beaver's home as the dam.

30Tue, Oct 10, 2006

Curious George's Low High Score

George comes across his friends Steve and Betsy playing basketball in the city. When George tries to play, he finds out he is not very good and winds up losing the ball when it accidentally lands on a moving pickup truck. They then decide to play miniature golf instead. After Steve tells him that when playing basketball, the winner is the person that has made the most baskets has the highest score, George figures it is the same way for golf. Then Betsy tells him that in golf, the lowest score wins. Since they find the park mini golf course too hard, they decide to build one of their own.

31Wed, Oct 11, 2006

Curious George Sees Stars

George wants to be the first person, or monkey in the world to count every star in the sky after Bill tells him that no one has done so. The only problem, though is that George can't stay up at night to count all of them. So he finds a system to keep track of which stars he has counted because, since you can't see stars in the day, he can only count at night. Later on upon returning to the city, George finds that he cannot see the stars even at night because the city has way more light at night than the country.

32Wed, Oct 11, 2006

Curious George Gets a Trophy

The Man with the Yellow Hat has just won another trophy and George really wants to have one of his own. After helping Chef Pisghetti, though, George winds up getting one! It is the Chef's own Ice Cream Gnocchi! But it seems like it is always melting or splattering because he does not handle it correctly.

33Wed, Oct 18, 2006

George Makes a Stand

George and The Man with the Yellow Hat are looking at the Man's old childhood pictures when George sees one of the man's old lemonade stand. The Man with the Yellow Hat tells George about the time he got a new soccer ball because of it. So, George decides to make one of his own to replace his busted up soccer ball. First George has trouble finding a good location to set up shop, and when he finally finds a good place, people give him money!

34Wed, Oct 18, 2006

Curious George Sees the Light

One country day, George sees that a new traffic light is being installed along the road. Never having seen one before, not even in the city, George becomes curious. He sees that cars stop at a red light but not at a green light making him guess that most people preferred a red light to a green one. Since the light is always changing, George is disappointed because there is not much time for people to enjoy one color. So, he changes the light so that all of one side is one color. This winds up confusing drivers on the road until Officer Quint shows up and explains how a traffic light works. It is good for drivers but not Jumpy Squirrel who can no longer cross the road on a tree branch which was cut in front of the light and can't cross the dangerous road itself.

35Thu, Oct 19, 2006

Candy Counter

George has gone to Mabel's Department Store where they find that a girl named Cayley has opened up a new candy counter. George notices that all of her candies are unique, each in a different shape and color After Cayley has to run out to buy more ingredients she leaves George in charge of the counter. George is trying to examine the different types of candies when he knocks over all of the candy displays and must now find a way to count all of the candy and re-stack it.

36Thu, Oct 19, 2006

Curious George, Rescue Monkey

George's antics have caused him to become caught in some bars on his balcony. The Man With the Yellow Hat is forced to call Rescue Squad 86 to help him out. After saving him from his sticky situation George becomes curious as to how firefighters do their job and all of the tools they use. But it seems like every time George tries to help out in the station he only ends up causing trouble. Soon, though they get called to the museum where it seems Compass the Pigeon is stuck in a high place and it seems like only a certain monkey can help.

37Fri, Oct 20, 2006

The Truth About George Burgers

Chef Pisghetti has come up with a new recipe for Giardino Burgers-hamburgers containing no meat. He trusts George to take a box of prepared burgers out to his truck to get sent to the annual firefighter's picnic but George accidentally puts them on the wrong truck. Having lost the burgers George recalls that the chef's recipe was all pictures. He finds the notepad where the chef had drawn everything and finds the recipe for the burgers. Or is it the Chef's plan to expand his rooftop garden?

38Fri, Oct 20, 2006

Curious George in the Dark

George is playing with his ball in the country when he winds up losing it in a dark cave. He goes inside to look for it and gets scared by what he sees as monsters in the cave. Seeing that the same kinds of monsters are in his room, George becomes scared of the dark until The Man with the Yellow Hat tells him that the "monsters" are just the same objects as they are in the light and gives him a nightlight. But then a thunderstorm knocks out the power to the country house making him scared again. Remembering what The Man said, George returns to the cave with his trusty flashlight and Jumpy Squirrel to find out if the monsters really are monsters.

39Mon, Oct 23, 2006

The Clean, Perfect Yellow Hat

The Man with the Yellow Hat has just gotten his yellow hat back from the cleaners and it is clean, fresh, and perfect! But George's antics wind up nearly blowing the hat away and wind up with a twig caught in the hat. George tries to fix it and winds up pulling a thread loose, making a stain, and then a hole in the hat. He then needs to find a way to fix the hat before The Man comes home so they can go to the new Planetarium. First, George tries to make a new hat but everything he tries doesn't seem to work. Later, he realizes he just needs to fix the hole in the old hat.

40Mon, Oct 23, 2006

Bee Is for Bear

It is a fall country day and the Renkins have just gotten the latest fresh batch of honey from their own bee farm. George loves to eat it on warm toast until he sees a bear that eats his snack! He also runs into a bee that stings him, making him afraid of bees. Later, George and Bill find out that all of the bees are in a beehive in Bill's backyard and he is determined to get rid of it so they don't hurt his bunnies. Then, the Renkins show George how bees make honey. George also tries to tell everyone that he saw a bear but nobody believes him because a bear has not been seen in the area for many years.

41Mon, Jan 15, 2007

Surprise Quints

It is Mr Quint's birthday and his wife wants to throw him a surprise party. To keep him out of the house to prepare for the party, she sends him to George's house where George must keep him busy with his favorite snack, fish crackers. Later, though, he learns that there are 5 quints-quintuplets. With Mr. Quint there is also Officer Wint Quint, Clint Quint the station master, Sprint Quint the jogger, and Mint Quint the government money printer. George must evenly divide the fish crackers to feed all 5 of them long enough to not know about the party until it is time.

42Mon, Jan 15, 2007

Muddy Monkey

George could not take a bath without his favorite bath toy, Sproingy the bubble-blowing frog. Which is good because he often winds up needing several baths a day! He soon runs into Steve and Betsy's pet washing business and learns all about bubbles and how they always wind up round. After losing his bath toy, though, George needs to find it and will not take another bath until he does. This is not good because he is dirty and is tracking dirt everywhere he goes.

43Tue, Jan 16, 2007

Curious George Takes a Vacation

George and The Man with the Yellow hat are going on vacation in Hawaii. But when they get to the airport, their plane is delayed. George receives a small toy airplane from the ticket woman but winds up losing it. He goes on a quest to try to hunt it down before they must board their flight but it seems like everyone in the airport is out to stop George from wandering around or causing trouble. Note: One of the workers at the airport says that they are in Chicago, hinting that The Man and George live in Illinois.

44Tue, Jan 16, 2007

Curious George and the One That Got Away

George learns all about fishing from Mr. Quint at Lake Wannasinklake. Unfortunately, George does not catch any fish in the lake and only catches junk thrown in by other people. Soon, though, George finds an American eel and wants to catch it. He becomes even more determined when Bill says he wants to catch him to "take him home". George would like to catch it but he does not have a fishing rod.

45Wed, Jan 17, 2007

Ski Monkey

A large snowstorm happened overnight in the country and George wants to go outside and play in the snow But it seems like the snow is too deep to even walk in. Later he comes across a group of kids playing in the snow and they give him a pair of snowshoes as well as a sled to quickly move through the snow. Later, Bill gives him a pair of skis. Soon, George comes across a pig that had wandered out the night before and has to find a way to get it home.

46Wed, Jan 17, 2007

George the Grocer

In the city, George wants an oven, (much like an Easy Bake Oven) but the Man with the Yellow Hat says it is too expensive. So, he goes to the grocery store and, without the owner's knowledge, helps shoppers and improves the business. When the owner notices he awards George Employee of the Month and pays him, which makes the Man proud.

47Thu, Jan 18, 2007

Keep Out Cows

George has come across a big field of beautiful wildflowers in the country. He decides to share the wildflowers with Leslie and the rest of the cows but Leslie eats them and they go after the rest. George wants to save the flowers from being eaten by cows. George tries communicating with the cows, distracting them, and building a wall, but nothing seems to work until he uses a strong wall to save one of the flowers causing the cows to not get past the wall. The failed items George uses to save the flowers is arrows but cows go through them, a scarecrow that has an angry face but the cows eat it, and hanging newspapers that the cows crash into.

48Thu, Jan 18, 2007

Curious George and the Missing Piece

George has taken interest in the new dinosaur skeleton in the museum. Professor Wiseman tells him that the skeleton was dug up over time from different bones, which were later assembled together. George decides to find a skeleton of his own and digs a hole where he finds a bone. He then tries to figure out what kind of animal the bone came from. The only problem is that Charkie keeps stealing his bone!

49Fri, Jan 19, 2007

Camping with Hundley

The Man with the Yellow Hat takes George camping. George becomes excited to go again and soon, goes camping with the Doorman and Hundley. But the Doorman has a very different way of camping with a trailer with "all the comforts of home". Soon, a thunderstorm knocks out the power source to the trailer and also floods it. The Doorman now has to camp in the traditional way but has no idea how. Fortunately, George remembers everything from his previous camping experience.

50Fri, Jan 19, 2007

Curious George vs. The Turbo Python 3000

At the amusement park, George wants to ride the Turbo Python 3000, but he is too short. George has a measurement tool of sort on him-a whip of licorice. George has to grow the length of one licorice whip in a day so he can be tall enough to ride. Meanwhile, The Man with the Yellow Hat has a problem of his own. He wants to overcome his fear of roller coasters.

51Mon, Feb 19, 2007

Housebound

George's curiosity about bones leads him to climb the dinosaur skeleton at the museum but he ends up falling off and breaking his leg. George must wear a cast for a few weeks and stay home. Hundley stays with him as his monkey sitter. George begins in a wheelchair and does not know how to use it, but Hundley teaches him how to navigate around the furniture in his apartment. Soon, George can walk on crutches and Hundley helps him out in the same way. Later, once George can walk on his cast, he goes to places like the park with Hundley.

52Mon, Feb 19, 2007

Curious George Rides a Bike

George sees Bill riding his bike and doing his paper route which make him want to do the same. The Man with the Yellow Hat finds his old bike and adjusts it for George before teaching him how to ride. But George forgets to look where he's going and crashes his bike, breaking it. Fortunately, Mrs. Renkins is quite the handyman and fixes his bike. After the Man buys him a George-sized bike, Bill entrusts him with a paper route which goes well, until George sees several ducks in a pond and wants to make paper boats like that time he went to the pond with The Man.

53Tue, Feb 20, 2007

The All-Animal Recycled Band

The Man with the Yellow Hat has a hobby playing the tuba in Rescue Squad 86's firehouse band. George becomes excited at the thought of a band, but the Man will not let George play his tuba. George then decides to make his own instruments and that his animal friends will be the ones playing them. The only problem is that his animal friends seem to get distracted too easily and, after causing a loud racket on the roof of the apartment building where they are practicing, someone calls the fire department.

54Tue, Feb 20, 2007

The Times of Sand

George loves the country house. But sometimes he wishes he could live in something else, like a country castle. When The Man offers to take him to the beach to build sand castles, George decides to try to build the world's biggest sand castle. At the beach, they run into Bill and Mother Rabbit who loves to burrow. George has trouble building his sand castle because the sand does not want to hold together. Later, Bill tells him that only the wet sand down by the water is good for building. George tries building by the water but his sand winds up being washed away by the tide. Later, The Man tells George how to get good wet sand away from the water and he along with George, Bill, and Ma Rabbit work on the world's biggest sand castle.

55Wed, Feb 21, 2007

The Elephant Upstairs

George has been hearing some strange noises from the neighbor's apartment upstairs. He figures that if The Man with the Yellow Hat lives with him, why wouldn't their new neighbor? But The Man is determined not to let George spy on the new neighbor to find out. George guesses that with a loud noise like the one he is hearing, the new neighbor has an elephant. But then George hears some different noises. What is that neighbor's elephant up to now and how can George get The Man to believe that an elephant is living upstairs?

56Wed, Feb 21, 2007

Being Hundley

George has been getting a little tired of The Man With the Yellow Hat telling him what to do. So, he decides that he will live his life like Compass the Pigeon, but George soon finds out that the differences between monkeys and pigeons are too great for them to act like one another. So, George decides to act like a creature more like him. Acting like Gnocchi, the cat doesn't work for him because he can't lick himself clean with getting a furry mouth. Then George finally decides, he would like to be just like Hundley because it looks easy being a lobby dog. But after he, Hundley and the Doorman wind up trapped in the elevator, George discovers that when it comes to being a monkey, things come to him naturally.

57Thu, Feb 22, 2007

George Fixes Betsy's Wagon

George has to take a pile of stuff down to the recycling center. He comes upon Steve who is holding Betsy's wagon. He has a package for Betsy that he is picking up from the package delivery right next door to the Recycling Center. George places all of his stuff in the wagon but, after an accident, one of the wagon's wheels pops off and Steve later winds up sending it rolling off on its own. With the wheel lost, Steve and George must find a new one that is the same size as all the others because, if one is used of the wrong size, the wagon does not travel straight.

58Thu, Feb 22, 2007

Curious George Takes a Dive

George is helping The Man with the Yellow Hat dig in the country garden when he finds a pile of worms and wants to keep them. But The Man tells George about a similar experience with a turtle from back when George first learned how to dive in the lake. George remembers how Bill had first taught him how to dive in Lake Wanasinklake to locate a lost throwing disc. George finds a turtle trying to go into the lake and tries to remind it that it needs to hold its breath when it goes in. After it does not listen, George decides that is trying to clean itself, so he takes it home to give it a bath and decides to keep it as a pet. But it seems like whatever George does, he can't get the turtle out of its shell.

59Fri, Feb 23, 2007

Unbalanced

It has just become Springtime in the city and Chef Pisghetti's friends the Balancing Zucchinis are in town. George is excited seeing what they do and he would like to become a Zucchini. But of course, his trying to be like them messes up their practicing for the big show. Later on during the show, The Zucchinis volunteer Chef Pisghetti to be in an act of theirs. But Gnocchi, always going to the chef whenever she sees him, starts walking across a tightrope to their act upsetting one of the Zucchini's who is allergic to cats. It is up to George to walk across the tight rope and retrieve Gnocchi.

60Fri, Feb 23, 2007

Curious George vs. Winter

It is early winter in the country and George wants to play outside. But the problem is he has toys for summer and snow but no toys for just plain cold. He decides he will have fun by playing with Bill's bunnies but Bill is taking them to his grandmother's house for the entire winter. Bill wants him to leave out nuts and seeds for Jumpy Squirrel all winter and George wants to find a way to have fun in the winter cold. Later, after he sees how the water in his pool is frozen, he finds a way to have fun outdoors AND give Jumpy the food he needs.