LEGO DREAMZzz
Are you ready for your wildest dreams to get even wilder? The dream chasers are back with more awesome dream crafts! But the Never Witch is back stealing memories and brewing something even more sinister. A pinch of chaos, trouble, and toil, she’s cooking up mischief and letting it boil!
Animation, Sci-Fi & Fantasy, Action & Adventure, Kids
Episodes (20)
Sheep Freak
Missing Z-Blob, Mateo tries to free him to the neglect of his dream chaser duties while the team wrestles with an incursion case and a flock of unusual ravens ignites Izzie's suspicions.
Memory Chasers
Oz takes the dream chasers to Castle Nocturnia to meet Grand Inspector Royce. Zoey heads to the Grim Realm to confront the Night Hunter and the rest of the team consults the enigmatic Sandman.
Sound of Sirens
When the Murky Realm disappears, a student's intense daydream results in dangerous sirens and the dream chasers must keep hapless students and teachers safe as Mateo faces pressure to meet his dad's new girlfriend.
Sick Beats
Logan wants to prove himself as a serious musician to Zoey while Mateo suspects Jasmine is working with the Never Witch.
Witchy Ways
The dream chasers go after their missing memories and the dream chasers try find the Never Witch's hide-out while Phil covers for them at Castle Nocturnia.
Toss and Turn
With realms going missing, the dream chasers want to skip training for R.E.M. trials while Zoey's haunted by her most painful memories and Mateo continues to only dream craft Z-Blob-related items.
Romancing the Spear
Set in the past, the dream chaser duo Hannah and Beau argue while young Oz searches for Lunia.
Beat the Clock
Zoey tries to rebuild a relationship with her estranged dad and Logan steps up his training to beat Astrid.
Wake That Dreamer
A close call with the Never Witch places Mateo in the forests of Wildoria while Beau is on an adventure in the dream world with Zoey.
Tale of Two Teos
Zoey and Mateo are trapped in the Grim Realm while Izzie is suspicious of MadTeo's true identity.
Adventures in Robot-Sitting
An attack by the Never Witch draws the dream chasers to the Dunes of Duralumina, leaving Nova and Sneak to handle an incursion on their own.
Personal Space Invaders
Attempting to track the Never Witch using Oz's powerful telescope, the booby traps surprise the dream chasers at Oz and Albert's landing.
Fistful of Doppelgangers
Fearing for the fate of the Candy Realm, the dream chasers evacuate its inhabitants while Mateo and Astrid infiltrate the Midnight Raven.
Irrational Treasure
When the dream chasers discover the eye of confusion's location, it kicks off a treasure hunt with the Never Witch's doppelgangers in hot pursuit.
Mission Implausible
Logan and Astrid face their fears in the dream forge while Mateo, Zoey, and Z-Blob seek out the gnorfs to destroy the eye of confusion.
Grim Vengeance
When the Never Witch sets her sights on the Grim Realm, the dream chasers must team up with the Nightmare King and grim spawn to stop her.
Crown Control
The team find the Crown of Control quite easily when they meet the King of the Creatures, but they realise that extracting it back to Brooklyn is much harder.
The Promised Crown Affair
While Izzie faces off against the King of the Creatures in the dream world, the dream chasers keep Izzie's disappearance a secret in the waking world.
Now or Never Witch
The Never Witch creates a doppel monster to eliminate the dream chasers once and for all as she casts her master spell to undo the dream world.
Never Forever
With the dream world disintegrating and the Never Witch's spell nearing completion, the dream chasers face impossible odds aboard the Midnight Raven.